This week continued to see some great #gameaweek games from Ana, Dennis, Melissa, and, new to the mix, Greg Koeser. It’s astonishing how much we’re providing commentary for academia. So far we’ve seen my Flappy Bird clone that shows the futility of trying to succeed as an academic, Ana’s work/life balance game that also seems pretty futile last week and now this week her IF game about grief but also about getting tenure, Dennis’s IRB approval game that is yet another sisyphean experience. Melissa created an old-school first-person RPG, similar to the old Wizardrys, except that it’s sort of mashed up with Desktop Dungeon in that you need to explore and kill things in a certain order like a puzzle game. Greg’s entry is a card game! It uses standard decks of cards and features bidding and winning cards using other cards.
I continued to work on the Space 4X Co-op Card Game ^TM.