Tag Archives: Construct 2

Game Making Tools Round Up

Games are about two things: agency and empathy.

Games are made up of systems of rules or constraints and particular goals. When a player explores these systems, they make meaning from the relationship that emerges out of their actions with the possibility space of the game systems. When they start to understand the systems, they gain agency–the ability to make decisions and affect change.

Games are also made up of stories. A designer has a particular story or experience they wish to convey, and a player has a particular history with a game that can be retold and shared. This sharing of experiences, like good books, are the surest way I know towards building empathy.

All this is to say, we ought to encourage gaming literacy with a focus on building these two things. And not just encourage playing games in a critical, reflective way, but also encourage all people to make games and tell their stories.

Luckily, there’s a ton of free game-making tools out there that are easy to use, many of them requiring no programming experience and some of them not even requiring art. It’s often assumed that making games is about the programming and art, but I believe the true power of learning game design is in learning how to plan and design relationships and experiences.

So, here’s a round up of some free tools that anyone can jump right into using. You could try them out over a weekend, during a game jam, or whenever you have free time!

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Stay Awake Little Kitty! #gameaweek

The game I made this week started out as one where you try to keep a student awake in class, but I watched a bunch of cat videos on YouTube last night…

stayawakelittlekitty
Stay Awake Little Kitty!

 

A #gameaweek challenge! Game One: The Unflappable Academic (and his hoverboard)

A little over a week ago, I saw and tweeted Adriel Wallick’s ( @MsMinotaur ) debrief post on IndieGames about how she did a game a week, she in turn inspired by Rami Ismail’s Gamasutra post. I just thought it was really cool and inspiring.

Ana Salter retweeted and mentioned that she’d love to give it a go. I replied “I’m in!” and she quickly invited others. So, right now we’ve got:

The others have already written reflections about their games, so go read about Ana’s Nowhere, Dennis’s Blackjack framework, and Melissa’s Weather Worker!

The game I made is The Unflappable Academic (and his hoverboard).

Continue reading A #gameaweek challenge! Game One: The Unflappable Academic (and his hoverboard)