GLS 2008 Session 1: Youth Programs for Games & Digital Media Literacy

Most of these sessions will be recorded and made available on the web, so I’ll just keep this really brief with my editorial comments. Also, obviously, I can only go to one session per time slot, so check out the whole GLS 2008 program when you get a chance. I’ll come back and link to the media so you can watch them and make my comments contextualized. 🙂  Also, I was taking photos with my cell phone but they all suck so I won’t bother posting them.  How bout I embed their portraits from the GLS site instead?  🙂

Betty Hayes, discussant, gave a brief intro on how games research doesn’t focus on social aspects of gaming enough.

Globaloria: Social media networks for learning through game production with a social purpose
Idit Harel Caperton, L. Kraus, S. Sullivan, R. Reynolds

Idit CapertonIdit made available some of the papers she wrote on constructionism and games.

There are social media networks that falicitate constructionist learning. Need to get gamers to participate in the social network. Plugged the MacArthur funded book edited by Katie Salen. Cited Mimi Ito and how she looked at educational software vs. games in home contexts. Games that are in the construction genre (SimCity, etc.) is on the cusp of becoming a new trend in participatory, constructionist learning.

Globaloria is about game-making for participatory engagement by some youth in West Virginia.

Background: Katie Salen’s classification

Okay, she’s talking way too fast for me to write a summary here… But you can check out Globaloria online!

We saw a couple of videos where students talked about the games they created and what kinds of activities (blogging, wikiing, game design, collaboration) they were engaged in while creating.  It’s cool seeing how excited they were.

Idit’s Powerpoint was more like a website for her, where she kept jumping between slides rather than going through it chronologically.  Seemed kind of hectic, but she’s really good at making connections with what other people said even just moments ago, so it was kind of like having a conversation with her… One with lots of run-on sentences and diverges…  Maybe she didn’t prepare really well or maybe it was her way of dealing with only 20 minutes, but the videos were pretty cool.  🙂

Lots of examples of how not all kids are “digital natives.”  They weren’t fluent in tech stuff, were not prone to programming and participating in tech tools, but this project engaged them very successfully and got them to transform themselves into participants.

Game design through mentoring & collaboration
Kevin Clark, Kimberly Sheridan

Kevin ClarkKevin described the work done at George Mason with McKinley Technology High School in DC.  They wanted to increase motivation for science, technology, engineering, and math (STEM) areas and careers by having them work with experts to design STEM related games.

The high school students were also trained to be mentors with middle school students.  That’s pretty cool.

They also focused on collaboration and create a studio environment.  They also focused on fostering metacognition during the design process (what makes a game fun and how do you teach a concept?).

Turns out they were successful in getting students motivated in going to college, etc., but they still didn’t know how to apply!  So they ran a STEM summit to introduce parents and kids on the application and SAT taking process of applying to colleges and universities.

Not just teach them how to make games, but have them own the tools and products and have it reflect who they are and their community.

Kevin kept his fingers on the arrow keys of his Mac so he was able to go through his slides without having to look at his computer.  It seemed to work really well; all his attention was on delivery.

He highlighted how much kids lives are complex and stuff outside of the classroom happens.  One student was pregnant; one student had to go prom shopping ( 🙂 ).

Check out their project online!

Centers of expertise
Kurt Squire, Shree Durga

Kurt Squire

(Kurt’s hair is much crazier than his photo, btw. :p)

Described his Civilization work in after-school contexts with middle and high school kids.  One problem is that often the typical lesson plan is 20 hours long but a single game of Civ can take 20 hours.

Systems thinking is needed in a world where global food shortages and other complex systemic problems exist.  Civ helps players learn a system.

Framework: Grounded cognition–comprehension is grounded in perceptual simulations.  So when you think about how something works, you run a simulation in your brain.

Shree Durga

How does this theory look with Civ and how does expertise develop?

They showed pre-intervention measures (low efficacy, etc.), interview data while kids were playing and figuring out how the game worked, and finally the kind of talk kids used after playing.  It’s clear that they are more expert in that they can assess textbooks for info by comparing it with their practiced knowledge.

The experience is not bounded by just game/player interaction but includes external resources (other people, books, etc.)

Deepens understanding of the simulation.

But grounded cognition doesn’t model external resources well.  Maybe need to think about role taking and identity posing more.

Also, how do you argue for model simulations in a field (history) where expert practitioners don’t necessarily use models?

Question: Transfer?
Starting to see some evidence of better grades. Possibly it’s thru getting the kids more engaged? Idit argues that transfer evidence won’t come in for another few years. Betty asks whether we should turn the idea of transfer around and rethink schools. Is traditional school knowledge what we really should be concentrating on or should the schools goals change to reflect 21st century skills?

Often learners are more expert than the teachers with some of these game tools. It seems like that stuff should be valued.

Chicago O’Hare and arriving in Madison

I was all set to hop onto the net and post a photo of the glorious Chicago style hotdog I just ate at Gold Coast (intersection of H and G gates in O’Hare, and gets a bad rep on Yelp). Unfortunately, the wifi that is advertised all over the place and hawked through the PA system is not as free as they lead you to believe… Ah well…

I was lured into false hope because I was able to find a free hotspot in SeaTac at the Tully’s down my gateway. I was surprised to see that it was free, at first, but then figured, it was only a matter of time. So in Chicago, I just figured they were further along than Seattle. In retrospect, I guess that seems contrary to commmon sense, what with all the high-tech business in Seattle…

So, I’m writing this post while in O’Hare but I won’t be able to upload it until I get on a hotspot in Madison. I am not sure if my hotel has free wifi, so it might have to wait til tomorrow when the conference starts…

Awesome; my hotel has free wifi! Here’s photos of the hot dog:





I already met a bunch of people at the airport terminal waiting for the 30 min flight to Madison:

  • Judy Perry–who I think I also met at ICLS but maybe I’m misremembering
  • Eric Klopfer–who I’ve seen before but haven’t really met and still haven’t really met since he was busy with some crazy-ass small computer when I went to say to them all
  • Alex Chisholm–who maybe I met at the Education Arcade 2004
  • Andy? or maybe Dan? (I’ll double check the name and update this tomorrow)–who recently graduated and works with Alex

Then I sat next to Steve Atlas, another GLS participant, on the plane (which was an hour late). Talked a little about our respective research. 🙂

The shuttle ride from the airport the hotel was pretty cool, too. I sat up front since it was just me, and talked with Louis the driver about restaurants, World of Warcraft, shuttle drivers, etc.

Pretty nice hotel room at the Doubletree was waiting for me. The king size bed has 5 pillows! 🙂





Up early tomorrow for registration and conference. More later!

Off to Games Learning Society in Madison, WI!

After spending a week at home, recovering from jet lag, playing some games, going to a couple of parties, and working, I’m off to another conference. This one is focused specifically on games and education and is hosted by the Games Learning Society group at University of Wisconsin-Madison. Basically, it’s the Constance and Kurt crew, plus some other profs (formerly Jim Gee) and their students, afaik.

One thing that’s cool is that a bunch of Terror Nova, the World of Warcraft guild run by the Terra Nova blog peeps, will be there and we’re planning a LAN party on Thursday night at a bar with terrace seating. 🙂

I met a bunch of them last year, but I was relatively new to the guild. While I haven’t played much this past year, recently I did start raiding with them (Kara100 was fun!), and it’d be great to strengthen my link of faces to the screen names.

Another cool thing is that I’m presenting the same expertise topic at GLS as I did at ICLS just last week in Utrecht, The Netherlands. This time, however, instead of a poster, it’s a roundtable session (with a bunch of concurrent roundtables featuring WoW research going on. I’m bummed I won’t see everyone else’s stuff, but I’m excited with what I’ll be doing.

I worked for the last two or three days on paper figures of a raid group in the Ragnaros fight. Photos are on my camera at home, and I forgot to upload them last night, so you’ll have to wait til after my session for cool photos of the diorama. But to give you and idea, below is a low-quality jpeg of one of the sheets that I printed out. While Robin and I were cutting them out last night we already learned a couple of tips to make them better. Alas, no time, but I’ll touch up the sheets with the modifications and post them here so you can make them if you want. 🙂

Anyway, I’ll be blogging updates about the conference over the next few days. Then I’m off to San Jose for a month!



OMG, look at what I missed by a day!

Medieval Dutch city of Utrecht to host world game festival

I arrived in Utrecht on the 23rd. The Festival of Games ended on the 22nd! 🙁

First issue of Journal of Virtual Worlds Research is out!

Journal of Virtual Worlds Research

There’s huge momentum for VW and online games research right now, I’m having problems deciding which to submit to, whereas just a few years ago, I was having problems finding something appropriate to submit to… I suppose that’s a good problem to have.

Participant list for In the Game workshop!

Announcing the participants!
via VKS Ethnography

One of them is me!

This is for a workshop on ethnography and games happening in conjunction with IR 9, the annual conference for the Association of Internet Researchers (AoIR or AIR depending on who you ask).

Technorati Tags:

forum posts of the future!

Abyss & Apex : Fourth Quarter 2007: Wikihistory

This is hilarious! Usenet posts from the future regarding time travel and netiquette.

via Chris, who I will be gaming with for a month very, very soon. 🙂

Sunday in Amsterdam

So, I got lots of sleep last night. About 12 hours!

Got up to find that I missed breakfast and the cool pastry shop nearby was closed on Sundays! 🙁

Went across the street down a ways to a cafe and had a Dutch pancake with apple and a coffee. Quite nice, actually.



Thought of these while eating/waiting for the check:

  • The Netherlands will start to ban smoking in cafes and bars starting July 1… that’s like two days from now! I wonder what the people will do while waiting for their checks. It takes forever to get your check here. No more smoking… they’ll have to order more coffee…
  • The Dutch probably have really well-conditioned butts since they sit on bicycle saddles all the time.
  • The prostitutes and owners of the booths they rent could do a much better job at marketing their wares (whares?). For example, instead of plain tile, why not do some fancy mosaics in those booths? What about themed booths of some sort? Catholic school girl booth, nurse booth, etc. How about a free Dutch pancake with each trick?

See what you can come up with if you have lots of free time to let the mind wander while waiting for your bill?




Then went shopping in the museum plaza. Horrible photo above of the plaza. I’m trying to get copies of photos from others here who actually have their cameras with them and why there are so few photos of buildings so far.  Cool tulip vases at the Museum Shop.



Latest update from The Netherlands

On Friday I went to a couple of the morning sessions at ICLS.



It seemed odd to me that there was a lot of experimental or quantitative designs being presented. Or small comparison studies using quantitative measures to compare the two cases, I guess I mean. For example, one was comparing the use of computer mediated tools versus non-digital tools in a set of classrooms, studied using test scores as measures of success. Does that seem right to you? Not entirely to me.

(more on ICLS and photos of Utrecht/Amsterdam after the jump)

Continue reading Latest update from The Netherlands →

sporadic ramblings of a gamer in academia