All posts by markdangerchen

Mark Chen is an independent researcher of gaming culture and spare-time game designer. He is the author of Leet Noobs: The Life and Death of an Expert Player Group in World of Warcraft. Currently, he is looking into experimental and artistic games to promote exploration of moral dilemmas and human nature, researching DIY subcultures of Board Game Geek users, and generally investigating esoteric gaming practices. Mark also holds appointments at Pepperdine University, University of Washington, and University of Ontario Institute of Technology, teaching a variety of online and offline courses on game studies, game design, and games for learning. He earned a PhD in Learning Sciences/Educational Technology from the University of Washington and a BA in Studio Art from Reed College.

Fallout 3

I heard earlier that Bethesda (the folks who made Oblivion) would be making Fallout 3, which of course is great news, but it didn’t sink in until I finally saw the trailer.  Oh, man…

Google vs. Sicko

Google vs. Sicko

Found on The Stranger’s blog, SLOG…

Is Google getting so big that it inevitably has some complete idiots–or, worse, evil-doers–on its payroll?

Tetris humor

Tetris humor

Found this on Intelligent Artifice by (he found it on Japan Probe), and OMG, I am such a nerd.  The sketch goes on much longer than I thought possible… It’s funny in that innocent, sometimes hilarious, weird as hell, Japanese way.

Photosynth

Photosynth demo at TED conference

Really, really cool use of photos to created 3D images, etc.

Photosynth page at Microsoft and the TED talk / demo.

35 Perspectives on Online Social Networking

image from original article about 35 views of social networking

35 Perspectives on Online Social Networking

A cool article on different views of social networking brainstormed by the article writer thinking about the different people who use it…

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Can Games Teach Ethics?

Good write-up by Leigh Alexander over at Sexy Videogameland and comments on a debate started on another blog (Sirlin.net)…

Sexy Videogameland: Can Games Teach Ethics?

  1. people play a meta-game where game mechanics-based consequences outweigh any sort of moral or ethical dilemma
  2. but this is highly individual
  3. so, for some players they’ll just make decisions based on maximum benefit (acting “rational” in game theory terms)
  4. for other players, personal and character identity do matter (see Gee’s discussion about projective identity in What Video Games Have to Teach Us About Learning and Literacy, for example)

As I’ve said in my general exams and previous papers, I became a games researcher because of the ethical dilemma I found myself faced with in Knights of the Old Republic. 🙂

Blogging Ultima

This guy (CageBlogger) is replaying classic Ultima games and blogging his experiences! Totally awesome!

Blogging Ultima

We don’t know the people we cite

So, I had a cool drinks-at-Lisa’s-place get-together with Lisa and temporary Seattlelite Liz Lawley. They did most of the talking, mind you, which was fine by me because I soaked it all up like a sponge. I got at least three names to follow-up on and am amazed at how well connected some people are.

Towards the end, Liz got an email from Nick Yee who explained a little about the crazy shit going on in his life recently. Apparently, while finishing up his doctoral degree at Stanford, he went through some serious health issues. Yikes!

That got me to thinking… I just cited him in my general exams, and I’m amazed at how little I actually know about him and his life and the lives of all the other people I cited. Again, why does academic writing need to be so disconnected? Are ideas the only thing of value about our colleagues?

But the fact that Lisa and Liz then started reading Nick’s webpage and kept saying how great a person he is… Well… okay, ideas aren’t the only thing we value… but there’s this sort of hidden side to academics that is not apparent in our writings, and it seems to me that there’s this personal side to it that is extremely important that is not transparent at all… (thinking about Brandt‘s writing on sponsorship here… and what I wrote previously about how you have to go to conferences just for the social networking…)

I met Nick two years ago at DiGRA in Vancouver. A bunch of MMOG scholars had drinks at a bar. (I also met Lisa in person for the first time there and was introduced to Daniel Pargman and Jonas Heide Smith there… which just proves my point about conferences…) Nick IS a great guy. But again, I hardly know him, and, frankly, I hardly know any of my colleagues (or future colleagues if you consider me an apprentice-type) or the people I routinely cite in my writings.

Is that sad or what? Is it a problem with me, the system, and/or my lack of money to go to conferences?

Optimash Prime

Optimash Prime

Amazon.com: Mr. Potato Head Transformers Optimash Prime: Toys & Games

Just about the coolest thing this week!

How to write a letter to a university press

Photoethnography.com: Careers: How to write a letter to a university press

Transparency in academia?  My, how refreshing!  Love this post!