All posts by markdangerchen

Mark Chen is an independent researcher of gaming culture and spare-time game designer. He is the author of Leet Noobs: The Life and Death of an Expert Player Group in World of Warcraft. Currently, he is looking into experimental and artistic games to promote exploration of moral dilemmas and human nature, researching DIY subcultures of Board Game Geek users, and generally investigating esoteric gaming practices. Mark also holds appointments at Pepperdine University, University of Washington, and University of Ontario Institute of Technology, teaching a variety of online and offline courses on game studies, game design, and games for learning. He earned a PhD in Learning Sciences/Educational Technology from the University of Washington and a BA in Studio Art from Reed College.

Surreal nights and days

So, I went to a panel on Networked Public Spheres this afternoon that included one presenter talking about how young people are volunteering in unprecedented amounts but not voting much.  This can be thought of as a change from dutiful citizenry to actualized citizenry.  Interesting.  And then I immediately went to a ONE Campaign event pushing young voter participation.  Weird contrast.

The ONE thing was populated by a whole slew of really young undergrads.  Felt weird being there, so I left (and missed out on free pizza).  🙁   But of course the ONE campaign is much more than just voter turnout, so not sure why I left…

Now I am sitting in the HUB deciding whether to go to Lions for Lambs tonight or watch a basketball game.  😛

I watched Darfur Now earlier this week and it was really good, though I wish it ended with more information about what individuals could do.

Last evening I had a really good talk with another student who helped me solidify my research agendas.

It seems like I’ve been accomplishing more in the evenings these last couple of weeks than during the day, in sort of informal hanging out with people rather than structured scheduled meetings.  Is this what it’s like to not take classes or just a tiny anomaly slice of my life?

You know what, I bet this weird disjointed existence is related to being between major computer games…  Or maybe it’s just that I am idle and so am thinking about stuff more.

Our mail keeps getting sent to the wrong place

In the last year or so our mail is consistently misdelivered to our neighbors and vice-versa.  It’s very likely the reason why we missed the deadline to pay for her benefits this past summer and why we keep missing important stuff and/or have to request original senders to resend stuff. What a pain in the ass.

Robin did a search on the web and found others with similar problems.  Check out this great thread:

I want my snail mail! (via Ask MetaFilter)

Spencer Foundation dissertation fellowship application

I just applied for the Spencer dissertation fellowship this morning!  It took a bit of writing and several revisions.

It strikes me as odd that there are probably several students who are applying from UW’s College of Ed this year, yet we haven’t talked to each other.  Wouldn’t it be nice to know about the others and form a support/reading group?  I’ll suggest that to ASCE (Associated Students of the College of Ed) for next year.

In line with this desire for more transparency,  below is my abstract (200 word limit), and I posted the personal statement (400 word limit) I used on my About page.  I’ve also uploaded the full 10 page proposal of my dissertation in PDF (10 pages is difficult!).  Some of my best writing I think, but it seems so unfinished…

Players of massively multiplayer online games have to master a meta-game of learning the social norms of their sub-culture and achieving a certain level of social mobility in order to complete game goals.  Certain players navigate this social networking meta-game with much more ease than others.  How a particular player learns to participate in the community’s practices is bound up in layers of socio-political dynamics that originate from both in and out-of-game contexts.  The role of educators is to help people understand and critique their social world.  Yet online games culture is at a critical point where inequalities of everyday offline life will continue to be the norm in online life.  Thus it is extremely important to look at the ways in which players come to understand their social contexts while learning to participate and work collaboratively.  I document through ethnographic means how two groups of World of Warcraft players learned to work on common in-game goals.  They did this through various online communication tools that were mediated by a shared understanding of the game artifact and the socially constructed roles they each played.

Testing out ScribeFire!

This post was created using ScribeFire, a FireFox addon for making blogging easier…  I’m seeing if it handles tags and categories.

ScribeFire: Fire up your blogging » Support Forum

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Portal: The Flash Version

Portal: The Flash Version

(via a guildie, Euthan)

Fun 2D Flash web version of the Portal game that is getting a lot of press since it’s included in the Orange Box.

Flash version of the game Portal.

What’s up with these weird pingback spams?

A new kind (new to me) of spam has started happening on my blog. Here’s how it works.

Some fake blog links to your blog by posting about your post. As far as I can tell, it just takes an excerpt and prefaces it with something like “This is good…” You then get a pingback listed under your comments section which links to their blog. Then somewhere on the fake blog are links to porn sites (like in the footer or sidebar), a sidebar full of Google-generated ad stuff, or whatever.

At first I thought, maybe its benevolent spam since it benefits me to have other blogs link to me. But now I am thinking it is rather lopsided since I bet I get a lot more hits than the fake blog does.

Guess I will find a way to block these from happening… or be more vigilant about deleting them.

After some searching, I found more info about it!  Apparently, I mean “trackback.”

Wii and the web?

You know how Miis can mingle?  Is there a way to hook a Wii up to a website so that we can have a social network kind of website with Miis and stats and stuff?  Or does that exist already?  I don’t have a Wii.

Full version of Bloodspell up

Bloodspell is a 14-part film made using a game engine (AKA machinima), in this case Neverwinter Nights.

The full length film (which features some reshot and revoiced footage) is now ready to download and watch in its entirety (DivX or QuickTime)!

virtualpolitik

virtualpolitik

Liz Losh’s blog with lots of good reflective write-ups on AoIR8.  Not like my shorthand notes kind of drivel.  🙂

The top 7 WTF? endings

Top 7 WTF? endings written by Charlie Barratt at Games Radar

Hilarious!