2010. Ph.D. Educational Technology/Learning Sciences, College of Education, University of Washington, Seattle, WA
1995. B.A. Studio Art, Reed College, Portland, OR
2003-Now. Indie Game Developer and Illustrator.
2013-Now. Lecturer, Interdisciplinary Arts and Sciences, UW Bothell
2014-2016. Director, Gameful Design Lab, Pepperdine University
2013-2016. Adjunct Professor, Graduate School of Education and Psychology, Pepperdine University
2014-2015. Visiting Scholar, USC Game Innovation Lab
2013-2015. Sessional Lecturer, Adult Education and Digital Technology, University of Ontario Institute of Technology
2013-2014. HP Catalyst Academy Fellow
2010-2012. Post-doctoral Scholar, UW Institute for Science and Mathematics Education, University of Washington
2011. Digital Media and Learning Summer Institute Fellow
2007-2008. Web / Flash Consultant, Dangerous Decibels, Oregon Health & Science University
Winter 2004. Usability Testing Consultant, Microsoft, Seattle, WA
2003-2004. Graduate Assistant, Disabilities, Opportunities, Internetworking, and Technology, University of Washington
2000-2003. Game Designer, Oregon Museum of Science and Industry
Developed educational mini-games for exhibit kiosks drawing on vast knowledge of the conventions of commercial computer games.
Exhibits include: Moneyville (Get Real and Lemonade Stand), Hanford at the Half-life (Radiation Calculator), Dangerous Decibels (Save Your Ears), Engineer It!, Explore Technology (Color Mixing), and Animation (Squash and Stretch).
Created / tested user interface prototypes and wrote / refined design docs for all projects.
Supervised and coordinated art, video, audio, and programming teams for multiple projects.
1998-2000. Webmaster, Oregon Museum of Science and Industry
PUBLICATIONS AND PRESENTATIONS
A list of publications and such are found on my Writings page.
A portfolio of artwork and game design (some of them quite dated 🙂 ) can be found on my Portfolio page.