Final syllabus for Intro to Game Studies

Ok. I added Zimmerman and Chaplin’s recent gamer manifesto, Koster’s rights of avatars, Murray’s joint attentional scene chapter (thanks Terry!), etc. Here’s the final PDF (under Creative Commons license, so feel free to reuse and hack)! BIS313.gamestudies.syllabus

Games, Simulations, and VWs for Learning syllabus (download)

Okay, this is the final version, for reals… EDLT 728: Games Simulations VWs for Learning syllabus Or as final as it can be before the course starts. Once it starts, it’ll be the Living Syllabus where we tweak it each week when new things appear or the realities of time hit us. 🙂 I threw … Continue reading Games, Simulations, and VWs for Learning syllabus (download)

Draft 4 Games Simulations and VWs for Learning syllabus

Week 1, May 1-7: Why Games for Learning Learning content vs. systems, projected identity, learning by/through design, theory of fun Readings: Chen. Leet noobs (pp. 1-10). Chen. A statement on games and expert gaming and the tl;dr version. [blog posts] Floyd. Video games and learning. Gee. Learning and identity: What does it mean to be … Continue reading Draft 4 Games Simulations and VWs for Learning syllabus

Draft 3 of Games, Simulations, and Virtual Worlds for Learning syllabus

Games, Simulations, and Virtual Worlds for Learning Week 1: Why Games for Learning Learning content vs. systems, projected identity, learning by/through design, theory of fun Readings: Chen. Leet noobs (pp. 1-10). Chen. A statement on games and expert gaming and the tl;dr version. [blog posts] Floyd. Video games and learning. Gee. Learning and identity: What … Continue reading Draft 3 of Games, Simulations, and Virtual Worlds for Learning syllabus

Oh hey. There’s some scholarship here again…

I’ll be presenting in a panel on experiments in pedagogy in higher ed at Play Make Learn this week! Here are my slides about a course I teach on Critical Let’s Plays. (It’s all visual so you should go to options and turn on the speaker notes… Also testing out google slides embed; hopefully this … Continue reading Oh hey. There’s some scholarship here again…

Adding Syllabi to website

As I’m more and more ensconced in teaching for the University of Washington Bothell, and because someone on Twitter recently thanked me for finding my Game Studies syllabus from 2013, I’ve decided to start sharing my syllabi again. I’ve created a permanent Syllabi page to showcase them. All are Creative Commons licensed. Cheers!

Syllabi

This page will be a work in progress for a while. I’m telling myself that I’ll do a better job of sharing my work, including the syllabi that I use for my courses at UW Bothell and other places. It looks like the last time I did this was 2013 when I was sharing drafts … Continue reading Syllabi

I’m teaching “Intro to Interactive Media -> Text-based and Adventure Games” this quarter!

And here’s a copy of the syllabus: BIS236B Intro to Interactive Media -> Text-based and Adventure Games  (PDF)

I’m teaching Intro to Game Studies this quarter at UW Bothell!

and below is my first draft syllabus. I’m thinking I should expand the controversies and issues week to two or maybe even three… esp. given PAX proximity, being here in Seattle…

Draft outline for Games, Simulations, and Virtual Worlds online course

I’m teaching a course on games and learning during Pepperdine’s summer session. It’s an online course for masters students getting an ed tech degree who may or may not be completely new to the topic, so I’m throwing in as much as I can. 🙂 I’m pretty excited about it! Midway, the students and I … Continue reading Draft outline for Games, Simulations, and Virtual Worlds online course