I’ve gotten a couple of requests for info about how I made those charts I was working on last month. Well, here’s a draft of the paper I am working on, Visualization of expert chat development in WoW (draft PDF). It describes how the charts were made in greater detail.
Here’s the abstract:
Abstract: This paper describes the visualization of chat log data in the massively multiplayer online game World of Warcraft. Charts were created to get a general sense of chat trends in a specific player group engaged in “high-end raiding,” a 40-person collaborative activity. These charts helped identify patterns in the frequency of chat over time during two specific gaming sessions. The sessions represented significant moments in the raid group’s history: the first time a particular monster, Ragnaros, was fought and one of the first times he was defeated. The visualization process, while useful, is only one analysis tool in a fuller ethnographic account of expertise development in World of Warcraft.
If you have specific questions, feel free to ask! And feedback is certainly welcome!
One thought on “Visualization paper draft”