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Bonus Dice: Designing Tabletop Games for Better Game Culture - Mark Danger Chen
(first appeared on Critical Gaming Project’s new blog series, Better Game Culture) I’m going to make two statements (interleaved with ideas) that converge later. What Is Better Game Culture? One is that, as we argue for better game culture, I think we’re basically arguing for more critical and reflective consumers, creators, and scholars of games and gaming practice. … Continue reading Bonus Dice: Designing Tabletop Games for Better Game Culture →
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