Monthly Archives: February 2008

Skyrates

February 13, 2008
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Check out this game called Skyrates!

platform: web browser with Flash

narrative genre: WWI-style air pirate/trading. Think Sky Captain, Last Exile, or Crimson Skies.

player action: plot way-points between floating islands/cities to trade goods between them, wait a few real-time hours, fight bandits in a top-down view using keyboard controls, upgrade your plane, and repeat. Short bursts of actions with nice hour(s)-long waits so you can do the work you’re supposed to be doing in the office/school. :)

Come play and send me a note so we can form a Wing (clan, guild…)!

map view with trading and waypoints

combat view

Microids to release Still Life Sequel

February 12, 2008
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Still Life box art from Wikipedia

OMG.  I thought Still Life was the best adventure game of 2006 or 2005 or 2004 or whenever the hell it came out.  It’s been so long, I don’t remember, but a quick Wikipedia read tells me it was 2005.  I remember everyone was gaga over Indigo Prophecy (AKA Fahrenheit), but while IP had neat new gameplay, Still Life had the much, much better story.

Every once in a while, I would hop over to a forum thread about the Still Life ending, hoping to get some sort of closure to the game.  This last time, I was hit by this news:

Microids to release Still Life Sequel – Microids.com

Awesome!

X3: Reunion

February 7, 2008
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X3: Reunion

I had heard that a patch for X3: Reunion was out last year, but only this week was I able to get to it and try it out again.

If you read my previous post over a year ago about space flight sims, you’ll know that I stopped playing X3 originally due to bugs in the game that prevented one from completing the main storyline. I was trying out X3 back then mostly because of my disappointment with DarkStar One and Freelancer.

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History’s Greatest Gadgets

February 5, 2008
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History’s Greatest Gadgets

from Wired’s Gadget Lab